There's a point to what he says. It misses a few key functions.. or maybe they exists but not very intuitive.
For example:
How do you delete a selected vertex or joint? Lets say I made a mistake in the middle of the drawing and decided to deal with it later:
- Delete - removes the entire object.
- Backspace - does nothing.
- RMB -> Modify -> Untick "locked" -> "delete last" will always delete the last vertex.. as expected.
- CTRL/ALT/SHIFT+RMB/LMB/DELETE does nothing relevant.
Or another example:
Lets say I decided that a hall is too wide and I want it to be narrower by exactly 37.6cm.
How do you select a specific wall and just move it?
For example in Revit or AutoCAD Architecture its very simple:
- Poke the wall.
- Move Command.
- Define direction, input value and spam enter.
Or maybe I am missing something.. since I gave it a shot only under 3dsmax 2019..
There's a point to what he says. It misses a few key functions.. or maybe they exists but not very intuitive.
For example:
How do you delete a selected vertex or joint? Lets say I made a mistake in the middle of the drawing and decided to deal with it later:
- Delete - removes the entire object.
- Backspace - does nothing.
- RMB -> Modify -> Untick "locked" -> "delete last" will always delete the last vertex.. as expected.
- CTRL/ALT/SHIFT+RMB/LMB/DELETE does nothing relevant.
Or another example:
Lets say I decided that a hall is too wide and I want it to be narrower by exactly 37.6cm.
How do you select a specific wall and just move it?
For example in Revit or AutoCAD Architecture its very simple:
1. Poke the wall.
1. Move Command.
1. Define direction, input value and spam enter.
Or maybe I am missing something.. since I gave it a shot only under 3dsmax 2019..
edited Aug 29 '18 at 10:47 am